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Objects Page: Added colour selection for bale wrap. General Page: It is now possible to reduce the time scale to 0 when 'Extra Time Scales' is active. General Page: Added 'Reload Store Item' feature allowing mod and map creators to reload all store items including vehicle configurations without exiting the game. Fixed multiplayer bug where players joining a game with 'Super Strength' active would result in object travelling backwards when thrown. Objects Page: Platinum Expansion tree types will be added to 'Add Log' feature when available With the extended number of features plus many new features planned, Easy Development Controls has something for everyone.įor further information please read the README on the Github repository. Advance Growth: Advances all crops to the next growth stage. Show Pallet Locations: This will display all farm owned pallets on the map. Show Bale Locations: This will display all farm owned bales on the map.
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Hud Visibility: Shows and hides the whole hud, you can also activate a key binding for faster access. Super Strength: Increases a players carrying capacity and pickup range. Flip Vehicles: Allows a user to easily correct upright rotation of a vehicle. Teleport: Quickly move yourself or vehicles around the map by selecting a location on the map, by field number or x/z coordinates. Some quality of life features have also been added as follows. This now also includes existing console commands that previously only worked for the host. Most features support use in Multiplayer and permission levels of some commands can also be adjusted. It includes some features available already through the game console commands but now easily accessible and also the addition of many new features. It can also assist with gameplay setups or however you wish to play the game. The mod includes the animalGrazing.xml which contains all the settigs as to which foliage areas are used to look for eatable grass, which foliages are eaten and their growth stages as well as the fillTypes that are filled.Easy Development Controls is designed as a testing tool for modders, mappers and content creators. You can either paint it with the ingame foliage painting - most maps have either normal grass or meadow grass as paintable foliage enabled.Īlternatively you can always plough the meadow area and seed it with grass. Since all default and most mod-husbandries have the short deco-grass in their grass-areas which doesn't grow and thus can't be eaten this needs to be changed. This is also changed when playing with MaizePlus. So if you feed TMR they won't eat the grass. It is also to note that by default cows have serial feeding which means they only eat one type of food at any given time - the most productive food they have. One thing to note is that the food usage in default fs22 is relatively low so it is likely that even small meadows have enough grass to feed a large number of animals or that the grass regrows as fast or faster than the animals eat it.įor that reason it is recommended to play with adjusted food usage (for example by using MaizePlus-Mod with MaizePlus_animalFoodAdditions.zip) to have a more realistic meadow-size to animal-food-usage relation. Since each grazing step is done over the entire meadow the resulting amount of grass is saved in a buffer and fed hourly.Īs long as there is below 25% total filled volume in the feeding through it will always fill up to 25% in one go - that way grazing-only feeding is possible.Ībove 25% it adds the total food usage per hour in grass, above 85% it doesn't add any more grass to the through so there's always some room for other feeds.
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How often/how much is eaten is dependent on the amount of animals, the amount of food used per day and the amount of grass left, but as long as there is something left in the feeding through only a maximum of one grazing step is done per day. Grass is eaten in growth stages, each "grazing" step reduces grass by one growth stage. Similar to the already known Grazing Feature in Seasons mod from previous FS versions, but other than the idea its completely new. In short - this mod makes animals that have grass/meadow areas eat that grass.